AnyPS5 · progress, measured twice
475 functions later, the percentage moved 0.83 points.
Between October 8 and October 12 the project implemented 475 more system-library functions — and declared 522 new ones. The library total counts only functions already declared in core/libs/prx, so discovery and implementation race each other. The shader list is fixed, and it just closed.
| Account | Oct 8 | Oct 12 | Change |
|---|---|---|---|
| Functions implementedno longer call NotImplemented_nid_no_patch | 2,564 | 3,039 | +475 |
| Functions declaredthe denominator: already declared in core/libs/prx | 3,002 | 3,524 | +522 |
| Share implementedimplemented ÷ declared | 85.41% | 86.24% | +0.83 pts |
| Libraries with declared functionsof which complete: 44 → 52 | 101 | 110 | +9 |
| GPU shader instructionsagainst AMD’s public RDNA 1 + 2 list | 1,143 / 1,166 | 1,166 / 1,166 | closed |
Source: progress.json, read October 8 and October 12, 2026. Decoded opcodes outside AMD’s list, not counted: 11 → 24.
Where the new entries landed
implemented / declared, Oct 8 → Oct 12Implementation outpaced new declarations: 703 of 709 now.
More declared than implemented: the share fell even as work landed.
Complete on October 8. Not complete now — because 34 more functions were found.
Declared and finished inside the four days.
13 more implemented, 23 more declared: the share fell from 98% to 90%.
One of the libraries that appeared in the file for the first time.
At least 100 commits since October 8, including merged pull requests from many contributors. The project counts honestly: a library marked complete can stop being complete the moment more of it is discovered.
A percentage with a growing denominator reports scope as much as progress. Read the two columns, not the one number.The design idea this page tests